Built by a student, for students
Hi, I'm Miko.
I built this for you.
Classroom Connect started as a frustrated teenager's side project in a small town in Utah. Today it's a free unblocked games platform used by students everywhere - and it's still completely free, just like it always was.
Browse Games
My Story
My name is Miko and I'm 19 years old, currently studying computer science at college in Utah. But this story starts a couple of years before that, back when I was a junior in high school and had approximately thirty minutes of free time between lunch and afternoon classes - and absolutely nothing to do with it.
My school, like most schools, had locked-down Chromebooks. The IT department had done a thorough job of blocking anything remotely entertaining. Social media - gone. Video streaming - gone. Every halfway decent gaming site we found would work for a week or two before someone reported it and it got added to the blocklist. We had a little group chat where we'd share new sites as we found them, but keeping that list alive felt like a full-time job. You'd find something good, tell everyone about it, and then by Friday it was blocked.
I remember one specific afternoon in October of my junior year. We were in the library during study hall - me and about five friends - and the last site on our list had just gone down. Not even blocked, just dead. My friend Jordan looked at me and said, half-joking, "You're always messing around with code stuff. Why don't you just make one?" I laughed it off at the time, but on the bus ride home I couldn't stop thinking about it. How hard would it actually be?
Turns out - not as hard as I thought, but a lot harder than I expected. I spent that weekend watching YouTube tutorials on HTML, CSS, and how browser game embeds worked. The first version of Classroom Connect was genuinely embarrassing to look at - a plain white page with maybe fifteen games on it, no styling, no search, nothing. But it worked. The games loaded. I shared the link in the group chat on Sunday night and by Monday lunch we were all huddled around our Chromebooks playing Slope and Geometry Dash in the school library like it was the most normal thing in the world.
Word spread faster than I expected. Within two weeks, people I'd never spoken to were coming up to me in the hallway asking if I was "the guy who made the game site." Someone shared the link to a student from another school in our district, and then that school shared it further. By the end of my junior year, I had students from three different states messaging me on Instagram asking for game suggestions. That was the moment I realised this was more than just a project for my friend group.
I spent the summer between junior and senior year rebuilding it properly. I learned React, figured out how to make it fast on slow networks, and grew the library to over a hundred games. I added categories, a search bar, and a Randomiser for when you genuinely cannot decide what to play. I kept it free - no accounts, no premium tier, no nonsense - because that was always the point. A game site that just works, for anyone who needs a break.
Now I'm 19 and at college, and Classroom Connect keeps growing. The library is over 444 games. There are students using it every day from all over the world, which is still kind of surreal to me. I work on it in my spare time between classes. The games you see featured and trending on the homepage are genuinely the ones I've played myself and think are worth your time.
If you've got a game suggestion or something's broken reach out and let me know.
What I Believe
Every student deserves a proper break. Not a five-minute scroll of whatever's left unblocked, but an actual, enjoyable break that lets your brain reset before the next class. Games are genuinely good for that. They're focused, they're fun, and when the bell goes you can just close the tab and get back to it. Classroom Connect exists to make sure that's always possible - no matter what network you're on, no matter what device you have, and no matter how aggressive your school's IT department is.
I'm not running this to make a fortune. I'm running it because I remember exactly what it felt like to have that group chat, sharing links, watching them die one by one. Nobody should have to deal with that. So I fixed it - and now it's fixed for everyone.
What You Get
444+ Games
Action, racing, puzzle, idle, sports, horror and more - a massive library I've hand-picked and tested myself.
Randomiser
Can't decide what to play? One click on the Randomiser loads a completely random game from the full library.
Fast & Reliable
Built to load quickly on older Chromebooks and low-bandwidth school networks - because I know exactly how bad those can be.
Play Instantly
No downloads, no sign-ups, no plugins. Click a game and it's running. That's all it should ever take.
Community
Follow on TikTok for new game drops and updates. I actually read the comments and take suggestions seriously.
Join me on TikTok
I post new game drops, updates, and whatever else is on my mind over on TikTok. If you want to suggest a game or an improvement to the website, send me a message and I'll do my best.